RaiseRoomEvent
Name
RaiseRoomEvent
- Raises the room event.
Synopsis
Namespace: LoadBalancer.Client.Game
public void RaiseRoomEvent(RoomEvent parameters)
Parameters
RoomEvent
consists of the following parameters:
SenderId
string
- The unique identifier of player who triggered the event.RoomId
string
- The unique identifier of the room.PlayerId
string
- The unique identifier of the player who should receive the event. Could be omitted for broadcast.Name
KeyType
- The unique identifier of the event type.Parameters
KeyValueCollection
- A collection of key-value pairs containing the event properties.
Return Value
None.