RaiseRoomEvent
Name
RaiseRoomEvent - Raises the room event.
Synopsis
Namespace: LoadBalancer.Client.Game
public void RaiseRoomEvent(RoomEvent parameters)
Parameters
RoomEvent consists of the following parameters:
SenderIdstring- The unique identifier of player who triggered the event.RoomIdstring- The unique identifier of the room.PlayerIdstring- The unique identifier of the player who should receive the event. Could be omitted for broadcast.NameKeyType- The unique identifier of the event type.ParametersKeyValueCollection- A collection of key-value pairs containing the event properties.
Return Value
None.