OnObjectDestroyed

Name

OnObjectDestroyed - Raises when an object gets destroyed.

Synopsis

Namespace: LoadBalancer.Client.Game

protected CallResult OnObjectDestroyed(ClientCallContext call, DestroyObjectParameters parameters)

Parameters

DestroyObjectParameters consists of the following parameters:

  • RoomId string - The unique identifier of the room.
  • ObjectId string - The unique identifier of the object to destroy.

Return Value

The CallResult which can be one of the following values:

NotHandled = 0, Completed = 1, Failed = 2, Reenqueued = 3,