OnObjectDestroyed
Name
OnObjectDestroyed - Raises when an object gets destroyed.
Synopsis
Namespace: LoadBalancer.Client.Game
protected CallResult OnObjectDestroyed(ClientCallContext call, DestroyObjectParameters parameters)
Parameters
DestroyObjectParameters consists of the following parameters:
RoomIdstring- The unique identifier of the room.ObjectIdstring- The unique identifier of the object to destroy.
Return Value
The CallResult which can be one of the following values:
NotHandled = 0,
Completed = 1,
Failed = 2,
Reenqueued = 3,