NAME
gc_stat_status
- Alarm levels of a connection statistic.
SYNOPSIS
#include <game-carrier/common.h>
enum gc_stat_status {
GC_STAT_STATUS_OK = 0,
GC_STAT_STATUS_YELLOW = 1,
GC_STAT_STATUS_RED = 2,
GC_STAT_STATUS_COUNT,
};
DESCRIPTION
The gc_stat_status
enum is used to indicate the alarm level of a statistic.
Name | Value | Description |
---|---|---|
GC_STAT_STATUS_OK |
0 | For internal usage only. |
GC_STAT_STATUS_YELLOW |
1 | Indicates the YELLOW zone limit. The on_issue event is triggered when a statistic enters this zone. |
GC_STAT_STATUS_RED |
2 | Indicates the RED zone limit. The default action (typically connection dropping) is triggered when a statistic enters this zone. |
GC_STAT_STATUS_COUNT |
3 | The total number of available alarm levels. |